By Bartschi Creative

Modern Action Menus is a UMG based system for building functional & dynamic in game menus. Includes 7 fully-featured menu components that can be arranged, re-styled, and scripted within a custom User Widget Blueprint. Created menus can be displayed through various anchor styles, and can be completely modified at runtime. This plugin is great for:

Surface Pro 8 - 4.jpg

Plugin: BCModernActionMenus

Modules: BCModernActionMenus BCModernActionMenusEditor



MAM_1.png

1. Getting Started

To create your first menu, start by creating a Widget Blueprint of class BCModernActionMenu

image.png

A RootComponent widget will automatically be added to the Hierarchy, and you can build the menu by adding other Modern Action Menu Components to it.

Available components in the palette. Hover over each one for a short explanation of what it does.

Available components in the palette. Hover over each one for a short explanation of what it does.

In the class defaults, you can set the Action Menu Style Asset that will drive the styling for all components in your menu, along with default values for other behaviors.

To Start, you can utilize the example menu styles included with the plugin, then modify them or subclass them to fit your project’s needs.

To Start, you can utilize the example menu styles included with the plugin, then modify them or subclass them to fit your project’s needs.